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Question: What non-anticheat client would you like to support anticheat?
NoCheat 2.34
NoCheat 2.40
Quake II v3.20
Q2Pro
q2advance

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Author Topic: What non-anticheat client would you like to support anticheat?  (Read 34569 times)
R1CH
Administrator
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Posts: 2625



« on: November 06, 2006, 01:44:54 am »

This probably won't happen as supporting extra clients is a fair bit of work, but I'm somewhat curious. If I were to support another client, what should it be and why? Vote and post your answer! If your client of choice isn't listed, suggest it and I'll update the poll. Please note this poll is not the place to discuss Win 98 or Linux or any other unsupported OS, please suggest only Windows clients.
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Maurox?
Member

Posts: 82


« Reply #1 on: November 06, 2006, 08:21:51 am »

Linux..... Sad...just a joke Tongue

I think that would be nice to support new clients that have improvements with OpenGL. Those clients in the list are old and r1q2 kick their ass.
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Bossman
Member

Posts: 486


« Reply #2 on: November 06, 2006, 09:31:58 am »

     I would have to say Quake2 just because if anyone DL's quake2 for the first time and never played well it would be hard for them to play if there was no support. After all it is an original so that would be my vote and my reason, we don't need to make it hard for all the would who may  try the game for there first time online. Imagine a kid gets the game then loads it up goes online to play and not 1 server allows him in to play it. I think and hope this never happens but most of us are paranoid over the cheats just a bit to much and want to force  the use like in the past and even some now. All that does is run off the new players or the players who really don't know how to install or update or even don't know why they are not allowed in cause all they do is play when they get a chance.  So while the others have there good points also I chose the original cause that is really where we all started this game anyway....Unless you go back furthere for some of us grin.....

PS:  huh Sorry did I say kid I ment to say kid at heart...
« Last Edit: November 06, 2006, 09:34:07 am by Bossman » Logged
shovel
Member

Posts: 84



« Reply #3 on: November 06, 2006, 10:00:00 am »

imo about 30-40%  of q2 players still use NC2.40 as compared to about 5% using 3.20

It would be nice to see nc2.40 and stock 3.20 both be supported wink
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WORM.
Member

Posts: 71


« Reply #4 on: November 06, 2006, 10:22:29 am »

What ^ said. Give me 2 votes.  wink

There are still many players using 3.20, out of ignorance or apathy, and a number use NoCheat 2.40. The other clients in your list are not allowed on my servers anyway.
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R1CH
Administrator
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Posts: 2625



« Reply #5 on: November 06, 2006, 02:36:27 pm »

I forgot to mention, supporting any of these clients would require a client update - ie 3.20 users would have to download an "anticheat enabled" 3.20 exe, the original vanilla .exe would of course not work. Same with NoCheat and any other client, the exe has to be updated to actually load the anticheat or it simply won't work.
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WHO
Member

Posts: 26


« Reply #6 on: November 06, 2006, 02:55:18 pm »

q2a simply because more than a few of the guys that play in our servers were & still are passionate on the thing.

personally .. linux as we have a few players using it that I'd love to see pulled into a level playing field  grin
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R1CH
Administrator
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Posts: 2625



« Reply #7 on: November 06, 2006, 02:56:09 pm »

q2a probably wouldn't be supported as-is due to the built in cheats (timers). Any supported client must not have any built in advantages like this.
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WHO
Member

Posts: 26


« Reply #8 on: November 06, 2006, 02:57:08 pm »

yeah I agree fully which is why it was practically the first 1 I had QW give me a few tips on how to exclude it in the r1 cfg Cheesy
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emperphis
Member

Posts: 28



« Reply #9 on: November 06, 2006, 03:02:50 pm »

I'd mention AteQ2... it's not very known but I do like it due to:
1.r1q2 based engine;
2.international keyb support;
3.winamp features quite simplified comparing to aprq2.

R1CH has mentioned before that we'll never stick to winamp features and such but I'd say that implementation of international keyb support would make me very happy! For those who have different from british keyb layout just wouldn't have to guess where the hell are those damned keys u wanna press to make some chars! Well i can be a bit annoying by this as I've asked several times before :s
Nevertheless I voted for q2pro since it supports MVD (majormajormajormajormajor thing) and some nice graphic enhancements.. Dunno much about the netprotocols used but I've read somewhere that r1ch 'approved' the idea (protocol 36)

EDIT: and wouldn't a vote for something that is still beeing developed make more sence..!?
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Elysium
Member

Posts: 25



« Reply #10 on: November 06, 2006, 04:15:55 pm »

I voted for 3.20 simply because many new players that try R1Q2 (in order to use AC) end up reverting back to their old client because of cl_async being enabled.

I realize how it's beneficial to have a decoupled frame and packet rate, but when the main obstacle to most new users is figuring out how to disable this one feature then I think it would be better to have it disabled by default.

Whenever I try to recommend R1Q2 or AC to other players it's usually inevitable that I end up having to explain this to them.

Supporting the 3.20 client shouldn't be necessary IMO.
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user2k7
Guest
« Reply #11 on: November 10, 2006, 12:45:14 am »

nocheat 2.40

cheat reaper Cheesy:Cheesy cool
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klux
Member

Posts: 56


« Reply #12 on: November 16, 2006, 09:15:32 pm »

nocheat 2.40 and/or quake II 3.20 , PLEASE !

I hate when some clients changes the the in-game 'moves/mouse movement', I just need a clean client compatible with the anitcheat, without gl tricks, etc.
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R1CH
Administrator
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Posts: 2625



« Reply #13 on: November 16, 2006, 09:42:35 pm »

What's wrong with R1Q2 then? It is a simple, clean client, plenty of options for mouse movement if you don't like the standard Windows input, along with R1GL which has 32 bit textures and a few other nice features.
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klux
Member

Posts: 56


« Reply #14 on: November 16, 2006, 10:05:13 pm »

I dont know, but I feel the mouse movement and the strafe jumps a little bit different, comparing with nocheat240.
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R1CH
Administrator
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Posts: 2625



« Reply #15 on: November 16, 2006, 10:32:55 pm »

Did you adjust the config appropriately? m_fixaccel 0, cl_async 1 should behave just like NoCheat (or m_fixaccel 1 if you use m_xp in NoCheat). I'd also recommend trying m_directinput 1 for super smooth DirectInput mouse (no acceleration).
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klux
Member

Posts: 56


« Reply #16 on: November 19, 2006, 09:53:06 pm »

Tongue yeah its better now. at anyrate, nc2.40/q2.320 + anticheat would be good.
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dk_sn1p3r
Member

Posts: 23


« Reply #17 on: December 07, 2006, 03:44:25 am »

I would suggest anything with a lot of fancy gl gagets and what not a secure client that looks perdy for takign screenies or playing once in a while would be nice... the only reason i'd like no cheat is for the chat hud and the layout it has other then that r1q2 is superior in many ways I would hate to see quake2 3.20 supported because of all the exploits and bugs in it i'd much rather see r1q2 forced egl or arpq2 maybe q2advanced or  q2pro but definatly not no cheat far too many hacks and cheats for no cheat out there for 3.20 and no cheat...
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emperphis
Member

Posts: 28



« Reply #18 on: December 07, 2006, 04:26:23 am »

dk_sn1p3r if the client was to be supported by the anticheat module, cheats whitin that client would not be possible to use.. that's the whole meaning of this thread!
Unfortunatly the same does not happen to exploits.. beeing 3.20 the most exploitable i guess Sad
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dk_sn1p3r
Member

Posts: 23


« Reply #19 on: December 17, 2006, 06:52:11 am »

I've heard rumors about underground hacks.  Wall hacks that have been modified to get past anticheat that have been coded into the source of egl, r1q2 etc...  If i get my hands on any i'll be sure to submit them to you guys but unforutinatly i haven't yet.  I know for a fact there are people who wallhack on the server I Play on and thats with r1q2 and anticheat in use.

As for exploits there are nuemorous exploits in nocheat 3.40... q2 3.20 and 3.21 and i'm sure as well in egl and other clients. I'm kind of wishing rich had some nice fancy graphic enhancements like egl had.  I also would like to see a nicer chat hood and heads up display like nocheat had other then that I <8 r1q2 very nice performance i've never gotten such great fps out of a open gl client in quake period... what I would really like to see is a r1gl for r1q2 something simalr to add graphic features from egl but i'm sure rich doesn't want to do that nor has the time etc... And have ONLY r1q2 support for Anticheat that would be my end all absolute favorite solution

Oh and my mention as to the hud i've just wanted two variables for x and y positions for the chat hud to move it around in incriments as is there are only two positions for them and they overlap other items from the mods i play

it would be nice to have a 'map time' counter and a 'system time' counter on the screen or an option to have them on the screen i'm sure these have been gone over countless times but they would still be nice

« Last Edit: December 17, 2006, 07:07:25 am by dk_sn1p3r » Logged
R1CH
Administrator
Member

Posts: 2625



« Reply #20 on: December 17, 2006, 01:25:56 pm »

Keep in mind if the server admin hasn't set up file checks, a player can be using anticheat but because there are no file checks, spiked player models and weapons etc can still be in use. Don't think anticheat has been hacked just because an admin has been lazy Smiley. On the other hand if you do think there is a legitimate hack or someone is using a non-file hack with anticheat, please contact me on IRC with more details.
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dk_sn1p3r
Member

Posts: 23


« Reply #21 on: December 18, 2006, 08:46:47 pm »

I'm going to pm you then I guess... sence I don't have irc... or possibly contact you on Aim...
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R1CH
Administrator
Member

Posts: 2625



« Reply #22 on: January 30, 2007, 07:54:55 pm »

Well, Q2PRO it is by the looks of it Smiley
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Xtyfe
Guest
« Reply #23 on: February 04, 2007, 06:52:07 am »

this is silly, all these clients have been hacked
what good will it do to make them get by anticheat
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a-[CaRn]
Guest
« Reply #24 on: February 20, 2007, 11:13:59 am »

I'd really like to see q2advance supported because a lot of Rocket Arena 2 players still use it.  There are no timers in ra2 for it really.  Plus I thought those were taken out??

I still see some nocheat players also.

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madmanmac
Guest
« Reply #25 on: April 07, 2007, 08:27:18 am »

NoCheat 2.34, plz!! Smiley

- mac
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fckoft
Guest
« Reply #26 on: September 23, 2007, 02:45:15 pm »

Another classic game turned to liquid shit by you fucking morons.....I hope your proud of yourself, I suppose cheaters and dipshits like yourselves that are so worried about them have finally ruined this game!
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Zapp
Member

Posts: 1


« Reply #27 on: September 23, 2007, 02:58:56 pm »

where could I get the source code for NoCheat 2.40? Would be nice to fix the anticheat module support for it.. becuse the mouse and walking arent the same in r1ch client. I have tried m_acc and direct input all the cl_async all the things. It will never be the same as in the nocheat client. Itīs mutch esier to jump the hard jumps in nocheat. I have been using r1ch client for 2 1/2 years now and did get back to test the nocheat today. It was a WOW is it so easy to double jump up on things again.
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R1CH
Administrator
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Posts: 2625



« Reply #28 on: September 23, 2007, 05:27:54 pm »

NoCheat has no changes over the 3.20 physics, as long as you set cl_async  0and other cvars (perhaps gl_swapinterval - NoCheat and 3.20 had a bug regarding this), you should be able to do the exact same jumps in R1Q2.
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DJ_MELERIX
Member

Posts: 53



« Reply #29 on: September 24, 2007, 02:35:39 am »

Q2 Evolved can be ?
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R1CH
Administrator
Member

Posts: 2625



« Reply #30 on: September 24, 2007, 03:13:27 am »

Q2Evolved will not be supported since it contains many "features" that can be used as some form of cheats in existing Quake II mods, plus it has very poor backward compatibility.
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