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Author Topic: Looped sounds missing in demos (vanilla q2 issue)  (Read 1888 times)
GW
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« on: February 01, 2009, 04:49:33 pm »

This is something that's always irked me a bit.  If you record a demo, the ambient sounds are not stored in the demo.  So when you play a demo of a map with a lot of ambient sounds it will be silent.  Can anything be done to address that?
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