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gibaholic
Member

Posts: 2


« on: March 13, 2010, 11:49:41 pm »

Hi, would it be possible to implement an option that would make player models and the like be fullbright? Like using the command gl_modulate 100 while ingame.

gl_modulate is nice, but it's annoying to have to constantly reset it every map change. Every other quake has a fullbright skins feature.
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Grabbag
Member

Posts: 22


« Reply #1 on: March 14, 2010, 12:35:48 pm »

Good request!

gl_modulate: use this command into an "postinit.cfg" file into each mod folder!
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