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Lemonzest
Member

Posts: 188



« on: May 08, 2006, 11:35:04 am »

Hi a few days ago i finished xatrix's xmoon2.bsp and instead of skipping the end movie and showing the credits, it said "Error:Could not find spawn point." looking over the changelog on November 16, 2004, 04:13:35 AM, the "fix Added code to skip over cinematic sequences when not compiled in. " i have no idea how this is supposed to work.
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Elysium
Member

Posts: 25



« Reply #1 on: August 02, 2011, 04:33:01 pm »

I'm getting the same error after completing both the Q2 demo and retail single player game. Instead of loading victory.pcx it throws up this message: "ERROR: Game Error: Couldn't find spawn point".

I loaded up demo2.bsp in a map editor and I believe this section in the map entities is what R1Q2 isn't handling properly:

"origin" "896 -1844 48"
"map" "victory.pcx"
"targetname" "t86"
"classname" "target_changelevel"
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