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Author Topic: OpenTDM broken for me  (Read 12868 times)
mars
Member

Posts: 39


« on: March 28, 2008, 10:13:42 am »

Hi Rich
I have been asked to host a TDM server to support the http://q2scene.net/edl/ So I have download the source (v81) via subversion and compiled it with gmake (it wont compile using FreeBSDs make which is to be expected I guess) and I am getting these errors, see comments inserted after =

./r1q2_opentmd.sh = Trivial startup script
Added packfile /usr/local/share/quake2/baseq2/pak0.pak (3307 files)
Added packfile /usr/local/share/quake2/baseq2/pak1.pak (279 files)
Added packfile /usr/local/share/quake2/baseq2/pak2.pak (2 files)
Added packfile /usr/local/share/quake2/baseq2/pak3.pak (8 files)
Added packfile /usr/local/share/quake2/baseq2/skin.pak (8 files)
Added packfile /usr/local/share/quake2/baseq2/q2max_hires_textures.pak (334 files)
Using '/home/user/.r1q2/baseq2' for writing.
execing default.cfg
execing config.cfg
execing server.cfg
Unknown command "map q2dm1" = Only slightly modified version of server.cfg from http://pastebin.ca/921250
====== Quake2 Initialized ======
R1Q2 build 7587, compiled Jan 31 2008.
http://www.r1ch.net/stuff/r1q2/
FreeBSD x86_64 (/usr/local/bin/r1q2ded) = Natively compiled from FreeBSD ports (Thanks Ale)

------- Loading game.so -------
Loaded Game DLL, version 3
==== InitGame ====
WARNING: OpenTDM was built without libcurl. Some features will be unavailable.
Pinging master server 74.86.155.169:27900
------- Server Initialization -------
monster_infantry doesn't have a spawn function
monster_infantry doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
point_combat doesn't have a spawn function
point_combat doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
monster_infantry doesn't have a spawn function
monster_infantry doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
monster_infantry doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
monster_infantry doesn't have a spawn function
monster_infantry doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_deadsoldier doesn't have a spawn function
point_combat doesn't have a spawn function
point_combat doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
monster_infantry doesn't have a spawn function
monster_infantry doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier_light doesn't have a spawn function
monster_soldier doesn't have a spawn function
monster_soldier doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
monster_infantry doesn't have a spawn function
misc_explobox doesn't have a spawn function
misc_explobox doesn't have a spawn function
-------------------------------------
FPU control word is not set as expected, Quake II physics model will break.
==== ShutdownGame ====
Error: FPU control word is not set as expected, Quake II physics model will break.

What have I done wrong and can you help?
Thanks
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wision
Member

Posts: 237



« Reply #1 on: March 28, 2008, 12:06:17 pm »

i'm not sure if that's it, but are you running the server with "set deathmatch 1" ?
you could also post all configs you are loading..
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mars
Member

Posts: 39


« Reply #2 on: March 28, 2008, 12:35:48 pm »

The server.cfg is here: http://pastebin.ca/921250
which defaults to set deathmatch "1"
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cure
Member

Posts: 29


« Reply #3 on: April 06, 2008, 02:52:45 pm »

think i've had the same a couple of times running maps like base64 on linux, regardless of mod.
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