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Author Topic: Looking for gxmod Linux .so  (Read 6573 times)
incith
Member

Posts: 27



« on: June 05, 2005, 11:23:31 am »

 .. or the source, if it ever was released? (don't think so..), I had it once [the .so].

If anyone has it, I'd be grateful if they could post it or would like to e-mail or ICQ it to me..

Regards~
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fanny
Member

Posts: 27


« Reply #1 on: June 05, 2005, 05:48:00 pm »

http://www.clan-ex.net/files/quake2/gxmod/

See above link Smiley
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incith
Member

Posts: 27



« Reply #2 on: June 05, 2005, 08:42:03 pm »

Thanks a bunch! =) Didn't expect to find it this easily.. hehe.

Regards~
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GDHarvey
Member

Posts: 10


« Reply #3 on: October 26, 2006, 05:43:53 pm »

I have the following problem:

=====================================================
Segmentation Fault
=====================================================
A crash has occured within R1Q2 or the Game DLL (mod)
that you are running.  This is most  likely caused by
using the wrong server binary (eg, r1q2ded instead of
r1q2ded-old) for the mod you are running.  The server
README on the  R1Q2 forums has more information about
which binaries you should be using.

If possible, try re-building R1Q2 and the mod you are
running from source code to ensure it isn't a compile
problem. If the crash still persists, please post the
following  debug info on the R1Q2 forums with details
including the mod name,  version,  Linux distribution
and any other pertinent information.

Stack dump (4 frames):
00: ./r1q2ded-old [0x8066413]
01: /lib/libc.so.6(strcasecmp+0x2a) [0x37b9fe]
02: gxmod/gamei386.real.so(Q_stricmp+0x1c) [0x178860]
03: [0x7364]

Version: r1q2ded-old b6870 (Linux i386) Binary Build (Oct 10 2006)
OS Info: Linux trevize 2.6.11-1.1369_FC4 #1 Thu Jun 2 22:55:56 EDT 2005 i686

./gxmod.sh: line 5:  5447 Segmentation fault      (core dumped) ./r1q2ded-old +set game gxmod +set dedicated 1 +exec server.cfg +map q2dm1



GXMod did not core (not thoroughly tested) using the previous release of r1q2.  I would try building GXMod myself but I am unable to locate the source code.  Any guidance would be appreciated.
« Last Edit: October 26, 2006, 05:46:13 pm by GDHarvey » Logged
GDHarvey
Member

Posts: 10


« Reply #4 on: October 26, 2006, 11:55:51 pm »

Lesson learned:

Make a minimul number of changes then retest.

Apparently GXMod has a bug related to string lengths in the motd.txt file.  I changed that file at the same I updated versions of  r1q2.  I assumed the core was caused by an imcompatibility between GXMod and the new r1q2 version but I was wrong in my assumption.

Sorry, thanks,

GDHarvey
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Jadoo
Guest
« Reply #5 on: May 15, 2010, 05:12:10 pm »

Hello My name Jadoo
My xbox was softmoded by a chip Aladdin live and nao i think this chip it's broken, and i'd like to know how to do to repare it please.
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