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Platon
Guest
« Reply #30 on: February 11, 2007, 05:16:34 am »

If you really have to do it just copy TDM mod, fix this few issues that people mentioned. Write HOW TO set up the server and I guess that will be all.

PS. By 'copy' I mean to write it from scratch :)
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7even*txt
Guest
« Reply #31 on: February 11, 2007, 09:48:02 pm »

pkz-zip instead of pak support
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R1CH
Administrator
Member

Posts: 2625



« Reply #32 on: February 12, 2007, 07:59:39 pm »

That isn't really appropriate for a mod, zip instead of paks would require engine modifications. pkz or pk2 or whatever you want to call it is planned for R1Q2 however, I just haven't had the time to rework the filesystem routines to handle it.
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7even*TxT
Guest
« Reply #33 on: February 13, 2007, 12:29:34 am »

sure. would require engine modifications weapon change icons like q3 hud ?
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wision
Member

Posts: 237



« Reply #34 on: February 13, 2007, 05:41:17 am »

you can change your weapon icons already by replacing appropriate .pcx files..
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7eventxt
Member

Posts: 13



« Reply #35 on: February 13, 2007, 05:39:30 pm »

i mean - available weapons in raw like q3  (then dissapear), like q2e 0.26
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Shadow
Member

Posts: 2


« Reply #36 on: February 17, 2007, 12:11:34 am »

Optional Setting:

Live Weapons Accuracy Statistics Viewable In Hud.

(Kinda like in OSP Tourney DM 2.76) Similar to this:



Just more compact and on the sides not in the middle Smiley
« Last Edit: February 17, 2007, 12:15:40 am by Shadow » Logged
monsterkill
Member

Posts: 40


« Reply #37 on: February 22, 2007, 11:32:24 am »

optional spawn protect would be nice Smiley
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Pogo
Member

Posts: 9


« Reply #38 on: February 22, 2007, 01:36:32 pm »

Suddenly thought of one thing i would really like to see: better spectating support!
On all current mods the players weapon get in the way while speccing in-eyes, would be cool if you could hide the player model or something to make it look like it was actually you playing.
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deft
Guest
« Reply #39 on: March 20, 2007, 12:33:35 pm »

A few options that you could toggle would be nice for dueling such as..

- faster weapon switch ( ra2 )
- changing the weapon respawn time to maybe 15 seconds (instead of 30)
- different style clock, doesn't show the seconds left..ie.. 9:xx and only in the last minute it shows the seconds left..think this was done in cpma..helps to eliminate specific armor timings etc, where you actually have to mentally time things.

Also, if you could come up with a way to eliminate the use of .wav timers that would be nice..

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wision
Member

Posts: 237



« Reply #40 on: March 20, 2007, 01:18:43 pm »

there is a way how to eliminate .wav timers... you just need r1q2 server with anticheat
Quote
set sv_anticheat_disable_play "1"
// If set, anticheat enabled clients will not be allowed to use the "play" command to play arbitrary sounds such as timer wavs.
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070
Member

Posts: 2


« Reply #41 on: March 31, 2007, 07:39:50 am »


     a enhanced hud show all ammo,weapons ,teammates' location.Just like the hud of quake3.

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optimizer
Member

Posts: 35


« Reply #42 on: April 15, 2007, 01:23:03 pm »

build in GTV like Q4, you just have to enable some server settings and then you can connect to the same ip using different port. Its all auto -_-
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R1CH
Administrator
Member

Posts: 2625



« Reply #43 on: April 15, 2007, 01:29:03 pm »

GTV is beyond the scope of a mod.
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obrgy
Member

Posts: 1


« Reply #44 on: April 16, 2007, 07:17:09 pm »

Is it possible to remove the grenade launcher noise and spawn sprite/pixel effect that occurs whenever someone connects to the server? It's not a major thing, but it's a bit annoying and doesn't really serve any purpose from what I can tell.
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